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Diffstat (limited to 'SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs')
-rw-r--r--SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs35
1 files changed, 35 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs b/SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs
new file mode 100644
index 0000000..59593b0
--- /dev/null
+++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs
@@ -0,0 +1,35 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public partial class PlayerManager : Singleton<PlayerManager>
+{
+
+ // 角色
+ private CrewScript m_Crew;
+
+ // 持有的装备
+ public List<EquipBase> equips { get { return m_Equips; } }
+ private List<EquipBase> m_Equips = new List<EquipBase>();
+
+ // 持有的饰品
+ public List<DecorationBase> decorations { get { return m_Decorations; } }
+ private List<DecorationBase> m_Decorations = new List<DecorationBase>();
+
+ public void Init()
+ {
+ InitItems();
+
+ }
+
+ public void Update()
+ {
+ UpdateItems();
+ }
+
+ public void SetCrew(CrewScript crew)
+ {
+ m_Crew = crew;
+ }
+
+} \ No newline at end of file