diff options
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Managers')
10 files changed, 178 insertions, 0 deletions
| diff --git a/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs b/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs new file mode 100644 index 0000000..102bc34 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs @@ -0,0 +1,17 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class BattleManager : Singleton<BattleManager> +{ + +	public void Init() +	{ +		UIManager.Instance.OpenPanel(PanelType.PanelItemBar, null); +	} + +	public void Update() +	{ +	} + +}
\ No newline at end of file diff --git a/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs.meta b/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs.meta new file mode 100644 index 0000000..ce61fdc --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0625fb778ee3237468a8f99fc92c37bd +MonoImporter: +  externalObjects: {} +  serializedVersion: 2 +  defaultReferences: [] +  executionOrder: 0 +  icon: {instanceID: 0} +  userData:  +  assetBundleName:  +  assetBundleVariant:  diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs b/SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs new file mode 100644 index 0000000..59593b0 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs @@ -0,0 +1,35 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public partial class PlayerManager : Singleton<PlayerManager> +{ + +	// 角色 +	private CrewScript m_Crew; + +	// 持有的装备 +	public List<EquipBase> equips { get { return m_Equips; } } +	private List<EquipBase> m_Equips = new List<EquipBase>(); + +	// 持有的饰品 +	public List<DecorationBase> decorations { get { return m_Decorations; } } +	private List<DecorationBase> m_Decorations = new List<DecorationBase>(); + +	public void Init() +	{ +		InitItems(); + +	} + +	public void Update() +	{ +		UpdateItems(); +	} + +	public void SetCrew(CrewScript crew) +	{ +		m_Crew = crew; +	} + +}
\ No newline at end of file diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs.meta b/SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs.meta new file mode 100644 index 0000000..848ec64 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c2c3da009e0d8114597080ecff2e380c +MonoImporter: +  externalObjects: {} +  serializedVersion: 2 +  defaultReferences: [] +  executionOrder: 0 +  icon: {instanceID: 0} +  userData:  +  assetBundleName:  +  assetBundleVariant:  diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs new file mode 100644 index 0000000..ce85849 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs @@ -0,0 +1,10 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +public partial class PlayerManager : Singleton<PlayerManager> +{ + + +}
\ No newline at end of file diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs.meta b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs.meta new file mode 100644 index 0000000..3cc2dc3 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6f2b538b1ec21a548b41fe478e5b3bd3 +MonoImporter: +  externalObjects: {} +  serializedVersion: 2 +  defaultReferences: [] +  executionOrder: 0 +  icon: {instanceID: 0} +  userData:  +  assetBundleName:  +  assetBundleVariant:  diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Equips.cs b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Equips.cs new file mode 100644 index 0000000..ce85849 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Equips.cs @@ -0,0 +1,10 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +public partial class PlayerManager : Singleton<PlayerManager> +{ + + +}
\ No newline at end of file diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Equips.cs.meta b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Equips.cs.meta new file mode 100644 index 0000000..c43b512 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Equips.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 19dc8d657411e8d47a563a47442d687d +MonoImporter: +  externalObjects: {} +  serializedVersion: 2 +  defaultReferences: [] +  executionOrder: 0 +  icon: {instanceID: 0} +  userData:  +  assetBundleName:  +  assetBundleVariant:  diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs new file mode 100644 index 0000000..a0cfe52 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs @@ -0,0 +1,51 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public partial class PlayerManager : Singleton<PlayerManager> +{ +	// 持有的物品 +	public List<ItemBase> items { get { return m_Items; } } +	private List<ItemBase> m_Items = new List<ItemBase>(); + +	// 当前选中的物品 +	ItemBase m_CurrentItem = null; + +	void InitItems() +	{ +		m_Items.Add(new Item_B2Phone()); +		m_Items.Add(new Item_SpaceBeamer()); +	} + +	/// <summary> +	/// 选中物品 +	/// </summary> +	public void SetCurrentItem(ItemBase item) +	{ +		if (!items.Contains(item)) +		{ +			Debug.LogError("No such item"); +			return; +		} +		m_CurrentItem = item; +	} + +	/// <summary> +	/// 使用当前道具 +	/// </summary> +	public void UseCurrentItem() +	{ +		if (m_CurrentItem == null) +			return; + +		m_CurrentItem.OnUse(m_Crew.gameObject); +	} + +	void UpdateItems() +	{ +		for(int i = 0; i < items.Count; ++i) +		{ +			items[i].Update(); +		} +	} +}
\ No newline at end of file diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs.meta b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs.meta new file mode 100644 index 0000000..c0307e5 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2b31f1faa8e2c6a4085213ca15e56220 +MonoImporter: +  externalObjects: {} +  serializedVersion: 2 +  defaultReferences: [] +  executionOrder: 0 +  icon: {instanceID: 0} +  userData:  +  assetBundleName:  +  assetBundleVariant:  | 
