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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BattleManager : Singleton<BattleManager>
{
public void Init()
{
UIManager.Instance.OpenPanel(PanelType.PanelTopSuffBar, null);
//UIManager.Instance.OpenPanel(PanelType.PanelBossHpBar, null);
//UIManager.Instance.OpenPanel(PanelType.PanelPropBar, null);
//UIManager.Instance.OpenPanel(PanelType.PanelWeaponBar, null);
}
public void Update()
{
}
}
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