diff options
| author | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
| commit | 7f493f682503f5186308de7b8f74b5b49233cfe4 (patch) | |
| tree | 8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/BuildingMeshTracker.cs | |
+init
Diffstat (limited to 'GameCode/BuildingMeshTracker.cs')
| -rw-r--r-- | GameCode/BuildingMeshTracker.cs | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/GameCode/BuildingMeshTracker.cs b/GameCode/BuildingMeshTracker.cs new file mode 100644 index 0000000..02e18e5 --- /dev/null +++ b/GameCode/BuildingMeshTracker.cs @@ -0,0 +1,59 @@ +using System.Collections; +using NGS.MeshFusionPro; +using UnityEngine; + +public class BuildingMeshTracker : MonoBehaviour +{ + public MeshFusionSource meshFuser; + + private Coroutine freezeWithDelay; + + private bool freezeWithDelayCoroRunning; + + private void OnEnable() + { + FreezeMeshWithDelay(); + } + + private void OnDisable() + { + Unfreeze(); + } + + public void Unfreeze() + { + if (freezeWithDelayCoroRunning) + { + StopCoroutine(freezeWithDelay); + freezeWithDelayCoroRunning = false; + } + meshFuser.UndoCombine(); + } + + public void FreezeMeshWithDelay() + { + if (!meshFuser.gameObject.activeInHierarchy) + { + return; + } + if (freezeWithDelay == null) + { + freezeWithDelay = StartCoroutine(FreezeMeshWithDelayCoro()); + return; + } + if (freezeWithDelayCoroRunning) + { + StopCoroutine(freezeWithDelay); + freezeWithDelayCoroRunning = false; + } + freezeWithDelay = StartCoroutine(FreezeMeshWithDelayCoro()); + } + + private IEnumerator FreezeMeshWithDelayCoro() + { + freezeWithDelayCoroRunning = true; + yield return new WaitForSeconds(2f); + meshFuser.AssignToController(); + freezeWithDelayCoroRunning = false; + } +} |
