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authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/CameraController.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'GameCode/CameraController.cs')
-rw-r--r--GameCode/CameraController.cs56
1 files changed, 0 insertions, 56 deletions
diff --git a/GameCode/CameraController.cs b/GameCode/CameraController.cs
deleted file mode 100644
index a95b27b..0000000
--- a/GameCode/CameraController.cs
+++ /dev/null
@@ -1,56 +0,0 @@
-using System.Collections;
-using UnityEngine;
-
-public class CameraController : MonoBehaviour
-{
- public static CameraController instance;
-
- public AnimationCurve shakeCurve;
-
- public float shakeDuration = 1f;
-
- public float shakeScaleFactor = -1f;
-
- private Camera targetCamera;
-
- private float initialScale;
-
- private bool initialized;
-
- private void Awake()
- {
- if (instance != null)
- {
- Debug.LogWarning("More than one camera controller in the scene.");
- }
- instance = this;
- }
-
- private void Start()
- {
- targetCamera = Camera.main;
- initialScale = targetCamera.orthographicSize;
- initialized = true;
- }
-
- public void ShakePunch()
- {
- if (initialized)
- {
- StopAllCoroutines();
- StartCoroutine(ExecuteShake(shakeScaleFactor, shakeDuration));
- }
- }
-
- private IEnumerator ExecuteShake(float scale, float duration)
- {
- float timer = 0f;
- while (timer <= duration)
- {
- timer += Time.deltaTime;
- targetCamera.orthographicSize = initialScale + shakeCurve.Evaluate(timer / duration) * scale;
- yield return null;
- }
- targetCamera.orthographicSize = initialScale;
- }
-}