diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/LevelData.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/LevelData.cs')
| -rw-r--r-- | GameCode/LevelData.cs | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/GameCode/LevelData.cs b/GameCode/LevelData.cs deleted file mode 100644 index 2f7caa9..0000000 --- a/GameCode/LevelData.cs +++ /dev/null @@ -1,46 +0,0 @@ -using System; -using System.Collections.Generic; - -[Serializable] -public class LevelData -{ - public int questsCompleteWhenLastVisitingMap; - - public bool beaten; - - public int highscore; - - public List<int> dayToDayScore = new List<int>(); - - public List<int> dayToDayNetworth = new List<int>(); - - public bool beatenBest; - - public int highscoreBest; - - public List<int> dayToDayScoreBest = new List<int>(); - - public List<int> dayToDayNetworthBest = new List<int>(); - - public List<List<Equippable>> levelHasBeenBeatenWith = new List<List<Equippable>>(); - - public void SaveScoreAndStatsToBestIfBest(bool _endOfMatch) - { - beatenBest = beaten || beatenBest; - if (highscore > highscoreBest) - { - highscoreBest = highscore; - dayToDayScoreBest = new List<int>(dayToDayScore); - dayToDayNetworthBest = new List<int>(dayToDayNetworth); - } - if (_endOfMatch && beaten) - { - levelHasBeenBeatenWith.Add(new List<Equippable>(PerkManager.instance.CurrentlyEquipped)); - } - beaten = false; - highscore = 0; - dayToDayScore = new List<int>(); - dayToDayScore.Add(0); - dayToDayNetworth = new List<int>(); - } -} |
