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authorchai <215380520@qq.com>2023-11-02 11:51:31 +0800
committerchai <215380520@qq.com>2023-11-02 11:51:31 +0800
commit7f493f682503f5186308de7b8f74b5b49233cfe4 (patch)
tree8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/MillRotor.cs
+init
Diffstat (limited to 'GameCode/MillRotor.cs')
-rw-r--r--GameCode/MillRotor.cs44
1 files changed, 44 insertions, 0 deletions
diff --git a/GameCode/MillRotor.cs b/GameCode/MillRotor.cs
new file mode 100644
index 0000000..b2ddb0e
--- /dev/null
+++ b/GameCode/MillRotor.cs
@@ -0,0 +1,44 @@
+using UnityEngine;
+
+public class MillRotor : MonoBehaviour
+{
+ public float rotationSpeed = 90f;
+
+ private float acceleration = 10f;
+
+ private float currentSpeed;
+
+ private DayNightCycle daynight;
+
+ private void Start()
+ {
+ daynight = DayNightCycle.Instance;
+ }
+
+ private void Update()
+ {
+ if (daynight.CurrentTimestate == DayNightCycle.Timestate.Day)
+ {
+ if (currentSpeed < rotationSpeed)
+ {
+ currentSpeed += acceleration * Time.deltaTime;
+ }
+ if (currentSpeed > rotationSpeed)
+ {
+ currentSpeed = rotationSpeed;
+ }
+ }
+ else if (daynight.CurrentTimestate == DayNightCycle.Timestate.Night)
+ {
+ if (currentSpeed > 0f)
+ {
+ currentSpeed -= acceleration * Time.deltaTime;
+ }
+ if (currentSpeed < 0f)
+ {
+ currentSpeed = 0f;
+ }
+ }
+ base.transform.Rotate(0f, currentSpeed * Time.deltaTime, 0f, Space.Self);
+ }
+}