diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/MillRotor.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/MillRotor.cs')
| -rw-r--r-- | GameCode/MillRotor.cs | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/GameCode/MillRotor.cs b/GameCode/MillRotor.cs deleted file mode 100644 index b2ddb0e..0000000 --- a/GameCode/MillRotor.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; - -public class MillRotor : MonoBehaviour -{ - public float rotationSpeed = 90f; - - private float acceleration = 10f; - - private float currentSpeed; - - private DayNightCycle daynight; - - private void Start() - { - daynight = DayNightCycle.Instance; - } - - private void Update() - { - if (daynight.CurrentTimestate == DayNightCycle.Timestate.Day) - { - if (currentSpeed < rotationSpeed) - { - currentSpeed += acceleration * Time.deltaTime; - } - if (currentSpeed > rotationSpeed) - { - currentSpeed = rotationSpeed; - } - } - else if (daynight.CurrentTimestate == DayNightCycle.Timestate.Night) - { - if (currentSpeed > 0f) - { - currentSpeed -= acceleration * Time.deltaTime; - } - if (currentSpeed < 0f) - { - currentSpeed = 0f; - } - } - base.transform.Rotate(0f, currentSpeed * Time.deltaTime, 0f, Space.Self); - } -} |
