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authorchai <215380520@qq.com>2023-11-02 11:51:31 +0800
committerchai <215380520@qq.com>2023-11-02 11:51:31 +0800
commit7f493f682503f5186308de7b8f74b5b49233cfe4 (patch)
tree8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/PerkDamageModifyerPlayerunitAuto.cs
+init
Diffstat (limited to 'GameCode/PerkDamageModifyerPlayerunitAuto.cs')
-rw-r--r--GameCode/PerkDamageModifyerPlayerunitAuto.cs26
1 files changed, 26 insertions, 0 deletions
diff --git a/GameCode/PerkDamageModifyerPlayerunitAuto.cs b/GameCode/PerkDamageModifyerPlayerunitAuto.cs
new file mode 100644
index 0000000..fe8a9de
--- /dev/null
+++ b/GameCode/PerkDamageModifyerPlayerunitAuto.cs
@@ -0,0 +1,26 @@
+using UnityEngine;
+
+public class PerkDamageModifyerPlayerunitAuto : MonoBehaviour
+{
+ private void Start()
+ {
+ PerkManager instance = PerkManager.instance;
+ if (instance.WarriorModeActive)
+ {
+ AutoAttack[] componentsInChildren = GetComponentsInChildren<AutoAttack>(includeInactive: true);
+ for (int i = 0; i < componentsInChildren.Length; i++)
+ {
+ componentsInChildren[i].DamageMultiplyer *= instance.warriorModeAllyDmgMulti;
+ }
+ }
+ if (instance.CommanderModeActive)
+ {
+ AutoAttack[] componentsInChildren = GetComponentsInChildren<AutoAttack>(includeInactive: true);
+ for (int i = 0; i < componentsInChildren.Length; i++)
+ {
+ componentsInChildren[i].DamageMultiplyer *= instance.commanderModeAllyDmgMulti;
+ }
+ }
+ Object.Destroy(this);
+ }
+}