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authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/PlayOneShotAfterSeconds.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'GameCode/PlayOneShotAfterSeconds.cs')
-rw-r--r--GameCode/PlayOneShotAfterSeconds.cs22
1 files changed, 0 insertions, 22 deletions
diff --git a/GameCode/PlayOneShotAfterSeconds.cs b/GameCode/PlayOneShotAfterSeconds.cs
deleted file mode 100644
index 1bf1a43..0000000
--- a/GameCode/PlayOneShotAfterSeconds.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-using UnityEngine;
-
-public class PlayOneShotAfterSeconds : MonoBehaviour
-{
- public float initialDelay = 1f;
-
- public ThronefallAudioManager.AudioOneShot type;
-
- private float timer;
-
- private void Update()
- {
- if (timer <= initialDelay)
- {
- timer += Time.deltaTime;
- if (timer > initialDelay)
- {
- ThronefallAudioManager.WorldSpaceOneShot(type, base.transform.position);
- }
- }
- }
-}