diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/PlayerAttack.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/PlayerAttack.cs')
| -rw-r--r-- | GameCode/PlayerAttack.cs | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/GameCode/PlayerAttack.cs b/GameCode/PlayerAttack.cs deleted file mode 100644 index a3f84ef..0000000 --- a/GameCode/PlayerAttack.cs +++ /dev/null @@ -1,30 +0,0 @@ -using Rewired; -using UnityEngine; - -public class PlayerAttack : MonoBehaviour -{ - public AttackCooldownAnimation ui; - - private ManualAttack attack; - - private Player input; - - private void Start() - { - input = ReInput.players.GetPlayer(0); - } - - private void Update() - { - if ((bool)attack) - { - attack.Tick(); - ui.SetCurrentCooldownPercentage(attack.CooldownPercentage); - } - } - - public void AssignManualAttack(ManualAttack target) - { - attack = target; - } -} |
