diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/SetWidthToTarget.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/SetWidthToTarget.cs')
| -rw-r--r-- | GameCode/SetWidthToTarget.cs | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/GameCode/SetWidthToTarget.cs b/GameCode/SetWidthToTarget.cs deleted file mode 100644 index fa5c6b6..0000000 --- a/GameCode/SetWidthToTarget.cs +++ /dev/null @@ -1,29 +0,0 @@ -using UnityEngine; - -public class SetWidthToTarget : MonoBehaviour -{ - public RectTransform target; - - public float padding; - - public float minWidth = 800f; - - private RectTransform rt; - - private void Awake() - { - rt = GetComponent<RectTransform>(); - if (rt.sizeDelta.x < minWidth) - { - rt.sizeDelta = new Vector2(minWidth, rt.sizeDelta.y); - } - } - - private void Update() - { - if (target.sizeDelta.x + padding * 2f > minWidth && !Mathf.Approximately(rt.sizeDelta.x - padding * 2f, target.sizeDelta.x)) - { - rt.sizeDelta = new Vector2(target.sizeDelta.x + padding * 2f, rt.sizeDelta.y); - } - } -} |
