summaryrefslogtreecommitdiff
path: root/GameCode/SettingsResolution.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/SettingsResolution.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'GameCode/SettingsResolution.cs')
-rw-r--r--GameCode/SettingsResolution.cs40
1 files changed, 0 insertions, 40 deletions
diff --git a/GameCode/SettingsResolution.cs b/GameCode/SettingsResolution.cs
deleted file mode 100644
index 6a11d56..0000000
--- a/GameCode/SettingsResolution.cs
+++ /dev/null
@@ -1,40 +0,0 @@
-using System.Collections.Generic;
-using UnityEngine;
-
-public class SettingsResolution : MonoBehaviour
-{
- public EnumSelector selector;
-
- private Dictionary<int, Resolution> availableResolutions = new Dictionary<int, Resolution>();
-
- private void Start()
- {
- selector.onChange.AddListener(ApplyResolution);
- }
-
- private void OnEnable()
- {
- selector.options.Clear();
- availableResolutions.Clear();
- int index = 0;
- for (int i = 0; i < Screen.resolutions.Length; i++)
- {
- Resolution resolution = Screen.resolutions[i];
- availableResolutions.Add(i, resolution);
- selector.options.Add(resolution.ToString());
- if (resolution.CompareResolutions(SettingsManager.Instance.CurrentResolution))
- {
- index = i;
- }
- }
- selector.SetIndex(index);
- }
-
- private void ApplyResolution()
- {
- if (availableResolutions.TryGetValue(selector.Index, out var value) && !value.CompareResolutions(SettingsManager.Instance.CurrentResolution))
- {
- SettingsManager.Instance.SetResolution(value);
- }
- }
-}