diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/SizeRectangleToMeshBounds.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/SizeRectangleToMeshBounds.cs')
| -rw-r--r-- | GameCode/SizeRectangleToMeshBounds.cs | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/GameCode/SizeRectangleToMeshBounds.cs b/GameCode/SizeRectangleToMeshBounds.cs deleted file mode 100644 index 8962f24..0000000 --- a/GameCode/SizeRectangleToMeshBounds.cs +++ /dev/null @@ -1,20 +0,0 @@ -using Shapes; -using UnityEngine; - -[RequireComponent(typeof(Rectangle))] -public class SizeRectangleToMeshBounds : MonoBehaviour -{ - public float xMargin = 1f; - - public float yMargin = 1f; - - public MeshFilter meshFilter; - - [ContextMenu("RESIZE")] - private void OnEnable() - { - Rectangle component = GetComponent<Rectangle>(); - component.Height = meshFilter.sharedMesh.bounds.size.y + 2f * yMargin; - component.Width = meshFilter.sharedMesh.bounds.size.x + 2f * xMargin; - } -} |
