diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
| commit | 8b1fc7063b387542803c6bc214ccf8acb32870bd (patch) | |
| tree | d310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/Decompile/EndOfMatchUI.cs | |
| parent | 8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff) | |
* rename
Diffstat (limited to 'Thronefall_1_0/Decompile/EndOfMatchUI.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/EndOfMatchUI.cs | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/Thronefall_1_0/Decompile/EndOfMatchUI.cs b/Thronefall_1_0/Decompile/EndOfMatchUI.cs new file mode 100644 index 0000000..2dac632 --- /dev/null +++ b/Thronefall_1_0/Decompile/EndOfMatchUI.cs @@ -0,0 +1,39 @@ +using TMPro; +using UnityEngine; + +public class EndOfMatchUI : MonoBehaviour +{ + public GameObject victoryScreen; + + public GameObject defeatScreen; + + public TextMeshProUGUI scorePanel; + + private void Start() + { + victoryScreen.SetActive(value: false); + defeatScreen.SetActive(value: false); + scorePanel.gameObject.SetActive(value: false); + if ((bool)LocalGamestate.Instance) + { + LocalGamestate.Instance.OnGameStateChange.AddListener(GamestateHasChanged); + } + } + + private void GamestateHasChanged() + { + switch (LocalGamestate.Instance.CurrentState) + { + case LocalGamestate.State.AfterMatchDefeat: + defeatScreen.SetActive(value: true); + scorePanel.gameObject.SetActive(value: true); + scorePanel.text = "score: " + ScoreManager.Instance.CurrentScore; + break; + case LocalGamestate.State.AfterMatchVictory: + victoryScreen.SetActive(value: true); + scorePanel.gameObject.SetActive(value: true); + scorePanel.text = "score: " + ScoreManager.Instance.CurrentScore; + break; + } + } +} |
