diff options
| author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
| commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
| tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Decompile/TitleScreenUIHelper.cs | |
| parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) | |
Diffstat (limited to 'Thronefall_1_0/Decompile/TitleScreenUIHelper.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/TitleScreenUIHelper.cs | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/Thronefall_1_0/Decompile/TitleScreenUIHelper.cs b/Thronefall_1_0/Decompile/TitleScreenUIHelper.cs deleted file mode 100644 index 51e2415..0000000 --- a/Thronefall_1_0/Decompile/TitleScreenUIHelper.cs +++ /dev/null @@ -1,21 +0,0 @@ -using UnityEngine; - -public class TitleScreenUIHelper : MonoBehaviour -{ - [SerializeField] - private Equippable tutorialWeapon; - - public void ClickPlay() - { - if (LevelProgressManager.instance.GetLevelDataForScene("Neuland(Tutorial)").highscoreBest > 0 || LevelProgressManager.instance.GetLevelDataForScene("Neuland(Tutorial)").beatenBest) - { - Debug.Log("Start game in level select as tutorial has already been played."); - SceneTransitionManager.instance.TransitionFromNullToLevelSelect(); - return; - } - Debug.Log("Start it tutorial!"); - PerkManager.instance.CurrentlyEquipped.Clear(); - PerkManager.instance.CurrentlyEquipped.Add(tutorialWeapon); - SceneTransitionManager.instance.TransitionFromNullToLevel("Neuland(Tutorial)"); - } -} |
