summaryrefslogtreecommitdiff
path: root/Thronefall_1_0/GameCode/HealBoostMA.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/HealBoostMA.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/HealBoostMA.cs')
-rw-r--r--Thronefall_1_0/GameCode/HealBoostMA.cs55
1 files changed, 0 insertions, 55 deletions
diff --git a/Thronefall_1_0/GameCode/HealBoostMA.cs b/Thronefall_1_0/GameCode/HealBoostMA.cs
deleted file mode 100644
index 48cdbbb..0000000
--- a/Thronefall_1_0/GameCode/HealBoostMA.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-using UnityEngine;
-
-public class HealBoostMA : ManualAttack
-{
- public float attackSpeedBoost = 20f;
-
- public ManualAttack manualAttackToBoost;
-
- public ParticleSystem boostParticles;
-
- public float attackSpeedDuration = 2f;
-
- public float timeToFillUpHealth = 3f;
-
- public float attackSpeedDurationWhenLowHealth = 4f;
-
- private float disableBoostIn;
-
- private float attackSpeedOriginal;
-
- public override void Start()
- {
- base.Start();
- }
-
- public override void Attack()
- {
- attackSpeedOriginal = manualAttackToBoost.cooldownTime;
- manualAttackToBoost.cooldownTime /= attackSpeedBoost;
- ParticleSystem.EmissionModule emission = boostParticles.emission;
- emission.enabled = true;
- disableBoostIn = attackSpeedDuration;
- if (hpPlayer.HpPercentage <= 0.33f)
- {
- disableBoostIn = attackSpeedDurationWhenLowHealth;
- }
- }
-
- public override void Update()
- {
- base.Update();
- disableBoostIn -= Time.deltaTime;
- if (disableBoostIn > 0f)
- {
- hpPlayer.Heal(hpPlayer.maxHp * Time.deltaTime / timeToFillUpHealth);
- cooldown = cooldownTime;
- }
- if (disableBoostIn + Time.deltaTime > 0f && disableBoostIn <= Time.deltaTime)
- {
- manualAttackToBoost.cooldownTime = attackSpeedOriginal;
- ParticleSystem.EmissionModule emission = boostParticles.emission;
- emission.enabled = false;
- }
- }
-}