diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
| commit | 8b1fc7063b387542803c6bc214ccf8acb32870bd (patch) | |
| tree | d310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/LoadSceneOnTop.cs | |
| parent | 8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff) | |
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/LoadSceneOnTop.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/LoadSceneOnTop.cs | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/Thronefall_1_0/GameCode/LoadSceneOnTop.cs b/Thronefall_1_0/GameCode/LoadSceneOnTop.cs deleted file mode 100644 index c514abe..0000000 --- a/Thronefall_1_0/GameCode/LoadSceneOnTop.cs +++ /dev/null @@ -1,25 +0,0 @@ -using UnityEngine; -using UnityEngine.SceneManagement; - -public class LoadSceneOnTop : MonoBehaviour -{ - [SerializeField] - private string sceneNameToLoad; - - private void Start() - { - LoadScene(); - } - - public void LoadScene() - { - if (!string.IsNullOrEmpty(sceneNameToLoad)) - { - SceneManager.LoadScene(sceneNameToLoad, LoadSceneMode.Additive); - } - else - { - Debug.LogError("Scene name is not specified. Please provide a valid scene name."); - } - } -} |
