diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/ProjectileAudio.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/ProjectileAudio.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/ProjectileAudio.cs | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/ProjectileAudio.cs b/Thronefall_1_0/GameCode/ProjectileAudio.cs new file mode 100644 index 0000000..7390613 --- /dev/null +++ b/Thronefall_1_0/GameCode/ProjectileAudio.cs @@ -0,0 +1,37 @@ +using UnityEngine; + +public class ProjectileAudio : MonoBehaviour +{ + public enum ProjectileType + { + Catapult + } + + public AimbotProjectile target; + + public AudioSource aSource; + + public ProjectileType projectile; + + public float pitchrange = 0.2f; + + private void Start() + { + if (target != null) + { + target.onHit.AddListener(PlayImpact); + } + if (projectile == ProjectileType.Catapult) + { + aSource.clip = ThronefallAudioManager.Instance.audioContent.CatapultImpact.GetRandomClip(); + } + aSource.pitch = Random.Range(1f - pitchrange, 1f + pitchrange); + } + + private void PlayImpact() + { + aSource.Play(); + aSource.transform.parent = null; + Object.Destroy(aSource.gameObject, aSource.clip.length); + } +} |
