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authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/RevivePanel.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/RevivePanel.cs')
-rw-r--r--Thronefall_1_0/GameCode/RevivePanel.cs29
1 files changed, 29 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/RevivePanel.cs b/Thronefall_1_0/GameCode/RevivePanel.cs
new file mode 100644
index 0000000..d1e6c6e
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+++ b/Thronefall_1_0/GameCode/RevivePanel.cs
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+using MPUIKIT;
+using TMPro;
+using UnityEngine;
+
+public class RevivePanel : MonoBehaviour
+{
+ public GameObject revivePanel;
+
+ public TMP_Text counterText;
+
+ public MPImage fill;
+
+ public AutoRevive playerReviveComponent;
+
+ private void Update()
+ {
+ float timeTillRevive = playerReviveComponent.TimeTillRevive;
+ if (timeTillRevive > 0f && LocalGamestate.Instance.CurrentState == LocalGamestate.State.InMatch)
+ {
+ revivePanel.SetActive(value: true);
+ counterText.text = Mathf.Floor(timeTillRevive).ToString();
+ fill.fillAmount = Mathf.InverseLerp(playerReviveComponent.reviveAfterBeingKnockedOutFor, 0f, timeTillRevive);
+ }
+ else
+ {
+ revivePanel.SetActive(value: false);
+ }
+ }
+}