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authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/RiverScroller.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/RiverScroller.cs')
-rw-r--r--Thronefall_1_0/GameCode/RiverScroller.cs18
1 files changed, 0 insertions, 18 deletions
diff --git a/Thronefall_1_0/GameCode/RiverScroller.cs b/Thronefall_1_0/GameCode/RiverScroller.cs
deleted file mode 100644
index 65f9f3c..0000000
--- a/Thronefall_1_0/GameCode/RiverScroller.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using UnityEngine;
-
-public class RiverScroller : MonoBehaviour
-{
- public Material mat;
-
- public float speed;
-
- public string propertyName;
-
- private float xOffset;
-
- private void Update()
- {
- xOffset += Time.deltaTime * speed;
- mat.SetTextureOffset(propertyName, new Vector2(xOffset, 0f));
- }
-}