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-rw-r--r--Thronefall_1_0/GameCode/RiverScroller.cs18
1 files changed, 0 insertions, 18 deletions
diff --git a/Thronefall_1_0/GameCode/RiverScroller.cs b/Thronefall_1_0/GameCode/RiverScroller.cs
deleted file mode 100644
index 65f9f3c..0000000
--- a/Thronefall_1_0/GameCode/RiverScroller.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using UnityEngine;
-
-public class RiverScroller : MonoBehaviour
-{
- public Material mat;
-
- public float speed;
-
- public string propertyName;
-
- private float xOffset;
-
- private void Update()
- {
- xOffset += Time.deltaTime * speed;
- mat.SetTextureOffset(propertyName, new Vector2(xOffset, 0f));
- }
-}