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authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/UnitySerializedDictionary.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/UnitySerializedDictionary.cs')
-rw-r--r--Thronefall_1_0/GameCode/UnitySerializedDictionary.cs35
1 files changed, 0 insertions, 35 deletions
diff --git a/Thronefall_1_0/GameCode/UnitySerializedDictionary.cs b/Thronefall_1_0/GameCode/UnitySerializedDictionary.cs
deleted file mode 100644
index 3fc1906..0000000
--- a/Thronefall_1_0/GameCode/UnitySerializedDictionary.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-using System.Collections.Generic;
-using UnityEngine;
-
-public abstract class UnitySerializedDictionary<TKey, TValue> : Dictionary<TKey, TValue>, ISerializationCallbackReceiver
-{
- [SerializeField]
- [HideInInspector]
- private List<TKey> keyData = new List<TKey>();
-
- [SerializeField]
- [HideInInspector]
- private List<TValue> valueData = new List<TValue>();
-
- void ISerializationCallbackReceiver.OnAfterDeserialize()
- {
- Clear();
- for (int i = 0; i < keyData.Count && i < valueData.Count; i++)
- {
- base[keyData[i]] = valueData[i];
- }
- }
-
- void ISerializationCallbackReceiver.OnBeforeSerialize()
- {
- keyData.Clear();
- valueData.Clear();
- using Enumerator enumerator = GetEnumerator();
- while (enumerator.MoveNext())
- {
- KeyValuePair<TKey, TValue> current = enumerator.Current;
- keyData.Add(current.Key);
- valueData.Add(current.Value);
- }
- }
-}