summaryrefslogtreecommitdiff
path: root/Thronefall_1_0/GameCode/WigglerAnimatedVelocity.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/WigglerAnimatedVelocity.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/WigglerAnimatedVelocity.cs')
-rw-r--r--Thronefall_1_0/GameCode/WigglerAnimatedVelocity.cs45
1 files changed, 0 insertions, 45 deletions
diff --git a/Thronefall_1_0/GameCode/WigglerAnimatedVelocity.cs b/Thronefall_1_0/GameCode/WigglerAnimatedVelocity.cs
deleted file mode 100644
index 2106d1b..0000000
--- a/Thronefall_1_0/GameCode/WigglerAnimatedVelocity.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-using UnityEngine;
-
-public class WigglerAnimatedVelocity : MonoBehaviour
-{
- [SerializeField]
- private int stateCondition = -1;
-
- [SerializeField]
- private Vector3 direction;
-
- [SerializeField]
- private float timeSpeed = 1f;
-
- private Wiggler wiggler;
-
- private float time;
-
- private WigglerAnimationState wigglerAnimState;
-
- private void Start()
- {
- wiggler = GetComponent<Wiggler>();
- wigglerAnimState = wiggler.parentOverride.GetComponentInParent<WigglerAnimationState>();
- time = Random.Range(0f, 1000f);
- }
-
- private void Update()
- {
- if (stateCondition == -1)
- {
- PerformUpdate();
- }
- else if ((bool)wigglerAnimState && wigglerAnimState.animationState == stateCondition)
- {
- PerformUpdate();
- }
- }
-
- private void PerformUpdate()
- {
- time += Time.deltaTime * timeSpeed;
- float num = Mathf.Sin(time) * Time.deltaTime;
- wiggler.velocity += wiggler.parentOverride.rotation * direction * num;
- }
-}