diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/WigglerVelocity.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/WigglerVelocity.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/WigglerVelocity.cs | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/WigglerVelocity.cs b/Thronefall_1_0/GameCode/WigglerVelocity.cs new file mode 100644 index 0000000..4c9f4a5 --- /dev/null +++ b/Thronefall_1_0/GameCode/WigglerVelocity.cs @@ -0,0 +1,40 @@ +using UnityEngine; + +public class WigglerVelocity : MonoBehaviour +{ + [SerializeField] + private int stateCondition = -1; + + [SerializeField] + private Vector3 direction; + + private Wiggler wiggler; + + private float time; + + private WigglerAnimationState wigglerAnimState; + + private void Start() + { + wiggler = GetComponent<Wiggler>(); + wigglerAnimState = wiggler.parentOverride.GetComponentInParent<WigglerAnimationState>(); + time = Random.Range(0f, 1000f); + } + + private void Update() + { + if (stateCondition == -1) + { + PerformUpdate(); + } + else if ((bool)wigglerAnimState && wigglerAnimState.animationState == stateCondition) + { + PerformUpdate(); + } + } + + private void PerformUpdate() + { + wiggler.velocity += wiggler.parentOverride.rotation * direction * Time.deltaTime; + } +} |
