summaryrefslogtreecommitdiff
path: root/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_Prefab.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2024-05-19 17:03:57 +0800
committerchai <215380520@qq.com>2024-05-19 17:03:57 +0800
commitcf58771365b5953c6eac548b172aae880d1f0acd (patch)
treea49757a4b5c447cbf877584d482367a6bfe33b10 /Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_Prefab.cs
parenteed315deae356ddfb17f28305e7cde6cdfc43313 (diff)
* rename
Diffstat (limited to 'Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_Prefab.cs')
-rw-r--r--Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_Prefab.cs108
1 files changed, 0 insertions, 108 deletions
diff --git a/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_Prefab.cs b/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_Prefab.cs
deleted file mode 100644
index a4c9d7e..0000000
--- a/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_Prefab.cs
+++ /dev/null
@@ -1,108 +0,0 @@
-using UnityEngine;
-
-namespace I2.Loc;
-
-public class LocalizeTarget_UnityStandard_Prefab : LocalizeTarget<GameObject>
-{
- static LocalizeTarget_UnityStandard_Prefab()
- {
- AutoRegister();
- }
-
- [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
- private static void AutoRegister()
- {
- LocalizationManager.RegisterTarget(new LocalizeTargetDesc_Prefab
- {
- Name = "Prefab",
- Priority = 250
- });
- }
-
- public override bool IsValid(Localize cmp)
- {
- return true;
- }
-
- public override eTermType GetPrimaryTermType(Localize cmp)
- {
- return eTermType.GameObject;
- }
-
- public override eTermType GetSecondaryTermType(Localize cmp)
- {
- return eTermType.Text;
- }
-
- public override bool CanUseSecondaryTerm()
- {
- return false;
- }
-
- public override bool AllowMainTermToBeRTL()
- {
- return false;
- }
-
- public override bool AllowSecondTermToBeRTL()
- {
- return false;
- }
-
- public override void GetFinalTerms(Localize cmp, string Main, string Secondary, out string primaryTerm, out string secondaryTerm)
- {
- primaryTerm = cmp.name;
- secondaryTerm = null;
- }
-
- public override void DoLocalize(Localize cmp, string mainTranslation, string secondaryTranslation)
- {
- if (string.IsNullOrEmpty(mainTranslation) || ((bool)mTarget && mTarget.name == mainTranslation))
- {
- return;
- }
- Transform transform = cmp.transform;
- string text = mainTranslation;
- int num = mainTranslation.LastIndexOfAny(LanguageSourceData.CategorySeparators);
- if (num >= 0)
- {
- text = text.Substring(num + 1);
- }
- Transform transform2 = InstantiateNewPrefab(cmp, mainTranslation);
- if (transform2 == null)
- {
- return;
- }
- transform2.name = text;
- for (int num2 = transform.childCount - 1; num2 >= 0; num2--)
- {
- Transform child = transform.GetChild(num2);
- if (child != transform2)
- {
- Object.Destroy(child.gameObject);
- }
- }
- }
-
- private Transform InstantiateNewPrefab(Localize cmp, string mainTranslation)
- {
- GameObject gameObject = cmp.FindTranslatedObject<GameObject>(mainTranslation);
- if (gameObject == null)
- {
- return null;
- }
- GameObject gameObject2 = mTarget;
- mTarget = Object.Instantiate(gameObject);
- if (mTarget == null)
- {
- return null;
- }
- Transform transform = cmp.transform;
- Transform transform2 = mTarget.transform;
- transform2.SetParent(transform);
- Transform transform3 = (gameObject2 ? gameObject2.transform : transform);
- transform2.rotation = transform3.rotation;
- transform2.position = transform3.position;
- return transform2;
- }
-}