diff options
Diffstat (limited to 'Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_Prefab.cs')
| -rw-r--r-- | Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_Prefab.cs | 108 |
1 files changed, 0 insertions, 108 deletions
diff --git a/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_Prefab.cs b/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_Prefab.cs deleted file mode 100644 index a4c9d7e..0000000 --- a/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityStandard_Prefab.cs +++ /dev/null @@ -1,108 +0,0 @@ -using UnityEngine; - -namespace I2.Loc; - -public class LocalizeTarget_UnityStandard_Prefab : LocalizeTarget<GameObject> -{ - static LocalizeTarget_UnityStandard_Prefab() - { - AutoRegister(); - } - - [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] - private static void AutoRegister() - { - LocalizationManager.RegisterTarget(new LocalizeTargetDesc_Prefab - { - Name = "Prefab", - Priority = 250 - }); - } - - public override bool IsValid(Localize cmp) - { - return true; - } - - public override eTermType GetPrimaryTermType(Localize cmp) - { - return eTermType.GameObject; - } - - public override eTermType GetSecondaryTermType(Localize cmp) - { - return eTermType.Text; - } - - public override bool CanUseSecondaryTerm() - { - return false; - } - - public override bool AllowMainTermToBeRTL() - { - return false; - } - - public override bool AllowSecondTermToBeRTL() - { - return false; - } - - public override void GetFinalTerms(Localize cmp, string Main, string Secondary, out string primaryTerm, out string secondaryTerm) - { - primaryTerm = cmp.name; - secondaryTerm = null; - } - - public override void DoLocalize(Localize cmp, string mainTranslation, string secondaryTranslation) - { - if (string.IsNullOrEmpty(mainTranslation) || ((bool)mTarget && mTarget.name == mainTranslation)) - { - return; - } - Transform transform = cmp.transform; - string text = mainTranslation; - int num = mainTranslation.LastIndexOfAny(LanguageSourceData.CategorySeparators); - if (num >= 0) - { - text = text.Substring(num + 1); - } - Transform transform2 = InstantiateNewPrefab(cmp, mainTranslation); - if (transform2 == null) - { - return; - } - transform2.name = text; - for (int num2 = transform.childCount - 1; num2 >= 0; num2--) - { - Transform child = transform.GetChild(num2); - if (child != transform2) - { - Object.Destroy(child.gameObject); - } - } - } - - private Transform InstantiateNewPrefab(Localize cmp, string mainTranslation) - { - GameObject gameObject = cmp.FindTranslatedObject<GameObject>(mainTranslation); - if (gameObject == null) - { - return null; - } - GameObject gameObject2 = mTarget; - mTarget = Object.Instantiate(gameObject); - if (mTarget == null) - { - return null; - } - Transform transform = cmp.transform; - Transform transform2 = mTarget.transform; - transform2.SetParent(transform); - Transform transform3 = (gameObject2 ? gameObject2.transform : transform); - transform2.rotation = transform3.rotation; - transform2.position = transform3.position; - return transform2; - } -} |
