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authorchai <215380520@qq.com>2024-05-19 16:05:58 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:58 +0800
commit8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (patch)
tree63ef85c460288891f5a593d69afeca16cba050b3 /Thronefall_1_57/Decompile/I2.Loc/SetLanguageDropdown.cs
parentc5f145786f4c6d2fe4bea831dfc16e52228920a5 (diff)
+1.57
Diffstat (limited to 'Thronefall_1_57/Decompile/I2.Loc/SetLanguageDropdown.cs')
-rw-r--r--Thronefall_1_57/Decompile/I2.Loc/SetLanguageDropdown.cs39
1 files changed, 39 insertions, 0 deletions
diff --git a/Thronefall_1_57/Decompile/I2.Loc/SetLanguageDropdown.cs b/Thronefall_1_57/Decompile/I2.Loc/SetLanguageDropdown.cs
new file mode 100644
index 0000000..4175b4f
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+++ b/Thronefall_1_57/Decompile/I2.Loc/SetLanguageDropdown.cs
@@ -0,0 +1,39 @@
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+namespace I2.Loc;
+
+[AddComponentMenu("I2/Localization/SetLanguage Dropdown")]
+public class SetLanguageDropdown : MonoBehaviour
+{
+ private void OnEnable()
+ {
+ Dropdown component = GetComponent<Dropdown>();
+ if (!(component == null))
+ {
+ string currentLanguage = LocalizationManager.CurrentLanguage;
+ if (LocalizationManager.Sources.Count == 0)
+ {
+ LocalizationManager.UpdateSources();
+ }
+ List<string> allLanguages = LocalizationManager.GetAllLanguages();
+ component.ClearOptions();
+ component.AddOptions(allLanguages);
+ component.value = allLanguages.IndexOf(currentLanguage);
+ component.onValueChanged.RemoveListener(OnValueChanged);
+ component.onValueChanged.AddListener(OnValueChanged);
+ }
+ }
+
+ private void OnValueChanged(int index)
+ {
+ Dropdown component = GetComponent<Dropdown>();
+ if (index < 0)
+ {
+ index = 0;
+ component.value = index;
+ }
+ LocalizationManager.CurrentLanguage = component.options[index].text;
+ }
+}