diff options
author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
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committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Decompile/PlayLevelButton.cs | |
parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) |
Diffstat (limited to 'Thronefall_v1.0/Decompile/PlayLevelButton.cs')
-rw-r--r-- | Thronefall_v1.0/Decompile/PlayLevelButton.cs | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/PlayLevelButton.cs b/Thronefall_v1.0/Decompile/PlayLevelButton.cs new file mode 100644 index 0000000..b330372 --- /dev/null +++ b/Thronefall_v1.0/Decompile/PlayLevelButton.cs @@ -0,0 +1,40 @@ +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +public class PlayLevelButton : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler +{ + private bool mouseIsOver; + + private Color colorBasic; + + private Image image; + + [SerializeField] + private Color hoverColor; + + private void Start() + { + image = GetComponent<Image>(); + colorBasic = image.color; + } + + public void OnPointerEnter(PointerEventData eventData) + { + mouseIsOver = true; + } + + public void OnPointerExit(PointerEventData eventData) + { + mouseIsOver = false; + } + + private void Update() + { + image.color = (mouseIsOver ? hoverColor : colorBasic); + if (Input.GetMouseButtonDown(0) && mouseIsOver) + { + LevelSelectManager.instance.PlayButtonPressed(); + } + } +} |