summaryrefslogtreecommitdiff
path: root/Thronefall_v1.0/Decompile/PlayLevelButton.cs
blob: b330372ab2056294d71097385e047df88a594665 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;

public class PlayLevelButton : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
{
	private bool mouseIsOver;

	private Color colorBasic;

	private Image image;

	[SerializeField]
	private Color hoverColor;

	private void Start()
	{
		image = GetComponent<Image>();
		colorBasic = image.color;
	}

	public void OnPointerEnter(PointerEventData eventData)
	{
		mouseIsOver = true;
	}

	public void OnPointerExit(PointerEventData eventData)
	{
		mouseIsOver = false;
	}

	private void Update()
	{
		image.color = (mouseIsOver ? hoverColor : colorBasic);
		if (Input.GetMouseButtonDown(0) && mouseIsOver)
		{
			LevelSelectManager.instance.PlayButtonPressed();
		}
	}
}