diff options
author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
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committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Decompile/UnitAttackAnimator.cs | |
parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) |
Diffstat (limited to 'Thronefall_v1.0/Decompile/UnitAttackAnimator.cs')
-rw-r--r-- | Thronefall_v1.0/Decompile/UnitAttackAnimator.cs | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/UnitAttackAnimator.cs b/Thronefall_v1.0/Decompile/UnitAttackAnimator.cs new file mode 100644 index 0000000..01b95c2 --- /dev/null +++ b/Thronefall_v1.0/Decompile/UnitAttackAnimator.cs @@ -0,0 +1,31 @@ +using UnityEngine; + +public class UnitAttackAnimator : MonoBehaviour +{ + public AutoAttack unit; + + public OneShotAnimationBase attackAnimation; + + public OneShotAnimationBase[] additionalAttackAnimations; + + private void Start() + { + if ((bool)unit) + { + unit.onAttackTriggered.AddListener(OnAttack); + } + } + + private void OnAttack() + { + if ((bool)attackAnimation) + { + attackAnimation.Trigger(); + } + OneShotAnimationBase[] array = additionalAttackAnimations; + for (int i = 0; i < array.Length; i++) + { + array[i].Trigger(); + } + } +} |