diff options
author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
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committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Decompile/WigglerVelocity.cs | |
parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) |
Diffstat (limited to 'Thronefall_v1.0/Decompile/WigglerVelocity.cs')
-rw-r--r-- | Thronefall_v1.0/Decompile/WigglerVelocity.cs | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/WigglerVelocity.cs b/Thronefall_v1.0/Decompile/WigglerVelocity.cs new file mode 100644 index 0000000..4c9f4a5 --- /dev/null +++ b/Thronefall_v1.0/Decompile/WigglerVelocity.cs @@ -0,0 +1,40 @@ +using UnityEngine; + +public class WigglerVelocity : MonoBehaviour +{ + [SerializeField] + private int stateCondition = -1; + + [SerializeField] + private Vector3 direction; + + private Wiggler wiggler; + + private float time; + + private WigglerAnimationState wigglerAnimState; + + private void Start() + { + wiggler = GetComponent<Wiggler>(); + wigglerAnimState = wiggler.parentOverride.GetComponentInParent<WigglerAnimationState>(); + time = Random.Range(0f, 1000f); + } + + private void Update() + { + if (stateCondition == -1) + { + PerformUpdate(); + } + else if ((bool)wigglerAnimState && wigglerAnimState.animationState == stateCondition) + { + PerformUpdate(); + } + } + + private void PerformUpdate() + { + wiggler.velocity += wiggler.parentOverride.rotation * direction * Time.deltaTime; + } +} |