diff options
author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
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committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Rewired/Rewired.Integration.UnityUI/RewiredEventSystem.cs | |
parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) |
Diffstat (limited to 'Thronefall_v1.0/Rewired/Rewired.Integration.UnityUI/RewiredEventSystem.cs')
-rw-r--r-- | Thronefall_v1.0/Rewired/Rewired.Integration.UnityUI/RewiredEventSystem.cs | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Rewired/Rewired.Integration.UnityUI/RewiredEventSystem.cs b/Thronefall_v1.0/Rewired/Rewired.Integration.UnityUI/RewiredEventSystem.cs new file mode 100644 index 0000000..c46b002 --- /dev/null +++ b/Thronefall_v1.0/Rewired/Rewired.Integration.UnityUI/RewiredEventSystem.cs @@ -0,0 +1,49 @@ +using UnityEngine; +using UnityEngine.EventSystems; + +namespace Rewired.Integration.UnityUI; + +[AddComponentMenu("Rewired/Rewired Event System")] +public class RewiredEventSystem : EventSystem +{ + [Tooltip("If enabled, the Event System will be updated every frame even if other Event Systems are enabled. Otherwise, only EventSystem.current will be updated.")] + [SerializeField] + private bool _alwaysUpdate; + + public bool alwaysUpdate + { + get + { + return _alwaysUpdate; + } + set + { + _alwaysUpdate = value; + } + } + + protected override void Update() + { + if (alwaysUpdate) + { + EventSystem eventSystem = EventSystem.current; + if (eventSystem != this) + { + EventSystem.current = this; + } + try + { + base.Update(); + return; + } + finally + { + if (eventSystem != this) + { + EventSystem.current = eventSystem; + } + } + } + base.Update(); + } +} |