diff options
Diffstat (limited to 'GameCode/SettingsLanguage.cs')
| -rw-r--r-- | GameCode/SettingsLanguage.cs | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/GameCode/SettingsLanguage.cs b/GameCode/SettingsLanguage.cs deleted file mode 100644 index 57173ee..0000000 --- a/GameCode/SettingsLanguage.cs +++ /dev/null @@ -1,32 +0,0 @@ -using I2.Loc; -using UnityEngine; - -public class SettingsLanguage : MonoBehaviour -{ - public EnumSelector selector; - - private void Start() - { - selector.onChange.AddListener(OnChange); - } - - private void OnEnable() - { - selector.options.Clear(); - selector.options.AddRange(LocalizationManager.GetAllLanguages()); - string currentLanguage = LocalizationManager.CurrentLanguage; - for (int i = 0; i < selector.options.Count; i++) - { - if (selector.options[i] == currentLanguage) - { - selector.SetIndex(i); - break; - } - } - } - - private void OnChange() - { - LocalizationManager.CurrentLanguage = selector.options[selector.Index]; - } -} |
