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-rw-r--r--Thronefall_v1.0/Decompile/BlacksmithUpgrades.cs35
1 files changed, 35 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/BlacksmithUpgrades.cs b/Thronefall_v1.0/Decompile/BlacksmithUpgrades.cs
new file mode 100644
index 0000000..e9b0f6a
--- /dev/null
+++ b/Thronefall_v1.0/Decompile/BlacksmithUpgrades.cs
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+using UnityEngine;
+
+public class BlacksmithUpgrades : MonoBehaviour
+{
+ public static BlacksmithUpgrades instance;
+
+ public float meleeDamage = 1f;
+
+ public float rangedDamage = 1f;
+
+ public float meleeResistance = 1f;
+
+ public float rangedResistance = 1f;
+
+ private void Awake()
+ {
+ instance = this;
+ }
+
+ private void Start()
+ {
+ if (PerkManager.instance.MeleeResistenceActive)
+ {
+ meleeResistance *= PerkManager.instance.meleeResistence_AmountMulti;
+ }
+ if (PerkManager.instance.RangedResistenceActive)
+ {
+ rangedResistance *= PerkManager.instance.rangedResistence_AmountMulti;
+ }
+ }
+
+ private void Update()
+ {
+ }
+}