blob: e9b0f6a752d874abd399bccc86eadd58dca4b263 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
using UnityEngine;
public class BlacksmithUpgrades : MonoBehaviour
{
public static BlacksmithUpgrades instance;
public float meleeDamage = 1f;
public float rangedDamage = 1f;
public float meleeResistance = 1f;
public float rangedResistance = 1f;
private void Awake()
{
instance = this;
}
private void Start()
{
if (PerkManager.instance.MeleeResistenceActive)
{
meleeResistance *= PerkManager.instance.meleeResistence_AmountMulti;
}
if (PerkManager.instance.RangedResistenceActive)
{
rangedResistance *= PerkManager.instance.rangedResistence_AmountMulti;
}
}
private void Update()
{
}
}
|