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Diffstat (limited to 'Thronefall_v1.0/Decompile/LaunchableProjectile.cs')
-rw-r--r--Thronefall_v1.0/Decompile/LaunchableProjectile.cs66
1 files changed, 66 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/LaunchableProjectile.cs b/Thronefall_v1.0/Decompile/LaunchableProjectile.cs
new file mode 100644
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+++ b/Thronefall_v1.0/Decompile/LaunchableProjectile.cs
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+using System.Collections.Generic;
+using UnityEngine;
+
+public class LaunchableProjectile : MonoBehaviour
+{
+ public float speed = 20f;
+
+ public float lifetime = 3f;
+
+ public bool groundedTranslation;
+
+ public LayerMask groundLayer;
+
+ public Vector3 groundingOfffset;
+
+ public List<DamageModifyer> dmgModifiers = new List<DamageModifyer>();
+
+ public LayerMask hitLayer;
+
+ public Vector3 damageBoxExtents;
+
+ private bool launched;
+
+ private float timer;
+
+ private List<Hp> touchedEnemies = new List<Hp>();
+
+ public void Launch()
+ {
+ launched = true;
+ if (groundedTranslation && Physics.Raycast(new Ray(base.transform.position, Vector3.down), out var hitInfo, float.PositiveInfinity, groundLayer))
+ {
+ base.transform.position = hitInfo.point + groundingOfffset;
+ }
+ }
+
+ private void Update()
+ {
+ if (!launched)
+ {
+ return;
+ }
+ timer += Time.deltaTime;
+ base.transform.position += base.transform.forward * speed * Time.deltaTime;
+ Collider[] array = Physics.OverlapBox(base.transform.position, damageBoxExtents / 2f, base.transform.rotation, hitLayer);
+ for (int i = 0; i < array.Length; i++)
+ {
+ Hp componentInParent = array[i].GetComponentInParent<Hp>();
+ if ((bool)componentInParent && !touchedEnemies.Contains(componentInParent))
+ {
+ touchedEnemies.Add(componentInParent);
+ componentInParent.TakeDamage(DamageModifyer.CalculateDamageOnTarget(componentInParent.TaggedObj, dmgModifiers));
+ }
+ }
+ if (timer >= lifetime)
+ {
+ Object.Destroy(base.gameObject);
+ }
+ }
+
+ private void OnDrawGizmos()
+ {
+ Gizmos.color = Color.magenta;
+ Gizmos.DrawWireCube(base.transform.position, damageBoxExtents);
+ }
+}