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Diffstat (limited to 'Thronefall_v1.0/Decompile/LevelUpScreenAnimation.cs')
-rw-r--r--Thronefall_v1.0/Decompile/LevelUpScreenAnimation.cs29
1 files changed, 29 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/LevelUpScreenAnimation.cs b/Thronefall_v1.0/Decompile/LevelUpScreenAnimation.cs
new file mode 100644
index 0000000..b0d4476
--- /dev/null
+++ b/Thronefall_v1.0/Decompile/LevelUpScreenAnimation.cs
@@ -0,0 +1,29 @@
+using System.Collections;
+using UnityEngine;
+
+public class LevelUpScreenAnimation : MonoBehaviour
+{
+ public float animationTime = 0.5f;
+
+ public AnimationCurve scaleCurve;
+
+ public Transform target;
+
+ public void Trigger()
+ {
+ StopAllCoroutines();
+ StartCoroutine(Animation());
+ }
+
+ private IEnumerator Animation()
+ {
+ float timer = 0f;
+ while (timer < animationTime)
+ {
+ timer += Time.unscaledDeltaTime;
+ target.localScale = Vector3.one * scaleCurve.Evaluate(Mathf.InverseLerp(0f, animationTime, timer));
+ yield return null;
+ }
+ target.localScale = Vector3.one;
+ }
+}