diff options
Diffstat (limited to 'Thronefall_v1.0/Decompile/PlayerAttackAnimator.cs')
-rw-r--r-- | Thronefall_v1.0/Decompile/PlayerAttackAnimator.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/PlayerAttackAnimator.cs b/Thronefall_v1.0/Decompile/PlayerAttackAnimator.cs new file mode 100644 index 0000000..10407a6 --- /dev/null +++ b/Thronefall_v1.0/Decompile/PlayerAttackAnimator.cs @@ -0,0 +1,27 @@ +using System.Collections.Generic; +using UnityEngine; + +public class PlayerAttackAnimator : MonoBehaviour +{ + public List<OneShotAnimationBase> animations = new List<OneShotAnimationBase>(); + + private ManualAttack playerAttack; + + public void AssignAttack(ManualAttack attack) + { + playerAttack = attack; + playerAttack.onAttack.AddListener(TriggerAnimations); + } + + private void TriggerAnimations() + { + if (!base.gameObject.activeInHierarchy) + { + return; + } + foreach (OneShotAnimationBase animation in animations) + { + animation.Trigger(); + } + } +} |