summaryrefslogtreecommitdiff
path: root/Thronefall_v1.0/Decompile/SetWidthToTarget.cs
blob: fa5c6b6b748faf87dba1eb21c94bd5842dc8d29b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
using UnityEngine;

public class SetWidthToTarget : MonoBehaviour
{
	public RectTransform target;

	public float padding;

	public float minWidth = 800f;

	private RectTransform rt;

	private void Awake()
	{
		rt = GetComponent<RectTransform>();
		if (rt.sizeDelta.x < minWidth)
		{
			rt.sizeDelta = new Vector2(minWidth, rt.sizeDelta.y);
		}
	}

	private void Update()
	{
		if (target.sizeDelta.x + padding * 2f > minWidth && !Mathf.Approximately(rt.sizeDelta.x - padding * 2f, target.sizeDelta.x))
		{
			rt.sizeDelta = new Vector2(target.sizeDelta.x + padding * 2f, rt.sizeDelta.y);
		}
	}
}