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authorchai <chaifix@163.com>2021-04-12 09:42:52 +0800
committerchai <chaifix@163.com>2021-04-12 09:42:52 +0800
commit6aed8a5cf13145e6291e4e95ee6774d5e5b4b3b8 (patch)
tree7dc78e64917910dc57f472be9bf5edb610b741d0 /Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs
parentb357a6a6d914e46c2c782f215e9f566f92663850 (diff)
+effect
Diffstat (limited to 'Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs')
-rw-r--r--Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs
index d03d0e7..200b4e5 100644
--- a/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs
+++ b/Assets/uGUI-2017.1/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs
@@ -150,7 +150,7 @@ namespace UnityEngine.UI
instance.m_LayoutRebuildQueue.Clear();
m_PerformingLayoutUpdate = false;
- // ×öÌÞ³ý£¨²Ã¼ô£©
+ // ×öÌÞ³ý+²Ã¼ô
// now layout is complete do culling...
ClipperRegistry.instance.Cull();