diff options
Diffstat (limited to 'Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/ExecuteEvents.cs')
-rw-r--r-- | Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/ExecuteEvents.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/ExecuteEvents.cs b/Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/ExecuteEvents.cs index 71fd9f3..a749ce8 100644 --- a/Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/ExecuteEvents.cs +++ b/Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/ExecuteEvents.cs @@ -4,6 +4,7 @@ using UnityEngine.UI; namespace UnityEngine.EventSystems { + // 最关键的类,调用gameobject对应的回调函数 public static class ExecuteEvents { public delegate void EventFunction<T1>(T1 handler, BaseEventData eventData); |