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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;

public class UI_01_Child2 : UIBehaviour
{
    public int Test_Property;

    protected override void OnRectTransformDimensionsChange()
    {
        Debug.Log("UI_01_Child2.OnRectTransformDimensionsChange()");
    }

    protected override void OnBeforeTransformParentChanged()
    {
        Debug.Log("UI_01_Child2.OnBeforeTransformParentChanged()");
    }

    protected override void OnTransformParentChanged()
    {
        Debug.Log("UI_01_Child2.OnTransformParentChanged()");
    }

    protected override void OnDidApplyAnimationProperties()
    {
        Debug.Log("UI_01_Child2.OnDidApplyAnimationProperties()");
    }

    protected override void OnCanvasGroupChanged()
    {
        Debug.Log("UI_01_Child2.OnCanvasGroupChanged()");
    }

    protected override void OnCanvasHierarchyChanged()
    {
        Debug.Log("UI_01_Child2.OnCanvasHierarchyChanged()");
    }


}