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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
public class UI03_Cube : MonoBehaviour, IPointerClickHandler{
public void OnPointerClick(PointerEventData eventData)
{
Debug.Log("UI03_Cube.OnPointerClick");
}
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}
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