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+UIEffect
+===
+
+UIEffect provides visual effect components for Unity UI.
+
+[![](https://img.shields.io/npm/v/com.coffee.ui-effect?label=openupm&registry_uri=https://package.openupm.com)](https://openupm.com/packages/com.coffee.ui-effect/)
+[![](https://img.shields.io/github/v/release/mob-sakai/UIEffect?include_prereleases)](https://github.com/mob-sakai/UIEffect/releases)
+[![](https://img.shields.io/github/release-date/mob-sakai/UIEffect.svg)](https://github.com/mob-sakai/UIEffect/releases)
+![](https://img.shields.io/badge/unity-2017.1%20or%20later-green.svg)
+[![](https://img.shields.io/github/license/mob-sakai/UIEffect.svg)](https://github.com/mob-sakai/UIEffect/blob/master/LICENSE.txt)
+[![PRs Welcome](https://img.shields.io/badge/PRs-welcome-orange.svg)](http://makeapullrequest.com)
+[![](https://img.shields.io/github/watchers/mob-sakai/UIEffect.svg?style=social&label=Watch)](https://github.com/mob-sakai/UIEffect/subscription)
+[![](https://img.shields.io/twitter/follow/mob_sakai.svg?label=Follow&style=social)](https://twitter.com/intent/follow?screen_name=mob_sakai)
+
+<< [Description](#Description) | [WebGL Demo](#demo) | [Installation](#installation) | [Usage](#usage) | [Example of using](#example-of-using) | [Change log](https://github.com/mob-sakai/UIEffect/blob/upm/CHANGELOG.md) | [Support](#support) >>
+
+
+
+<br><br><br><br>
+## Description
+
+Let's decorate your UI with effects!
+You can control parameters as you like from the script as well as inspector.
+AnimationClip is supported as a matter of course!
+
+![thumbnail](https://user-images.githubusercontent.com/12690315/41398364-155cf5a6-6ff2-11e8-8124-9d16ef6ca267.gif)
+![image](https://user-images.githubusercontent.com/12690315/38594668-636dd3ac-3d82-11e8-9951-820964a6a95f.gif)
+
+<br><br>
+#### Available effects
+
+| Component | Features | Screenshot |
+| -- | -- | -- |
+| **UIEffect** | Combine some visual effects.<br><br>**Effect Mode:** Grayscale, Sepia, Nega, Pixelation<br>**Color Mode:** Multiply, Fill, Additive, Subtract<br>**Blur Mode:** Fast, Medium, Detail<br>**Advanced Blur:** Enable more beautiful blurring. | ![][eff1] |
+| **UIShiny** | Apply shining effect to a graphic.<br>The effect does not require Mask component or normal map.<br><br>**Parameters:** Effect factor, Width, Rotation, Softness, Brightness, Gloss | ![][eff2] |
+| **UIDissolve** | Apply dissolve effect to a graphic.<br><br>**Color Mode for edge:** Multiply, Fill, Additive, Subtract<br>**Parameters:** Effect factor, Width, Rotation, Softness, Edge color<br>**Options:** Effect area, Keep effect aspect ratio | ![][eff3] |
+| **UIHsvModifier** | Modify HSV for graphic.<br><br>**Target:** Color, Range<br>**Adjustment:** Hue, Saturation, Value | ![][eff4] |
+| **UITransition Effect** | Apply transition effect with a single channel texture.<br><br>**Effect Mode:** Cutoff, Fade, Dissolve<br>**Options:** Effect area, Keep effect aspect ratio, transition texture<br>**Pass Ray On Hidden:** Disable the graphic's raycastTarget on hidden. | ![][eff5] |
+
+[eff1]:https://user-images.githubusercontent.com/12690315/46639603-258df180-cba2-11e8-8f50-9e93bdc4c96e.png
+[eff2]:https://user-images.githubusercontent.com/12690315/46639689-b1078280-cba2-11e8-8716-cbc634af7293.gif
+[eff3]:https://user-images.githubusercontent.com/12690315/46639690-b1078280-cba2-11e8-8aa9-1d2650fe9a62.gif
+[eff4]:https://user-images.githubusercontent.com/12690315/43200006-d6e2bf54-904e-11e8-9f22-0c0f9ce5912f.gif
+[eff5]:https://user-images.githubusercontent.com/12690315/46639688-b1078280-cba2-11e8-8bbb-16b8498bca5f.gif
+
+<br><br>
+##### The following effects can be used with the above components.
+
+| Component | Features | Screenshot |
+| -- | -- | -- |
+| **UIShadow** | Add shadow/outline to a graphic.<br>The performance is better than the default Shadow/Outline component.<br><br>**ShadowStyle:** Shadow, Shadow3, Outline, Outline8 | ![][meff1] |
+| **UIGradient** | Change vertex color as gradient with angle and offset.<br><br>**Direction:** Horizontal, Vertical, Angle, Diagonal<br>**Options:** Offset, Color space | ![][meff2] |
+| **UIFlip** | Flip a graphic.<br><br>**Direction:** Horizontal, Vertical, Both | ![][meff3] |
+
+[meff1]:https://user-images.githubusercontent.com/12690315/46639604-258df180-cba2-11e8-98a9-aa31f04c695d.png
+[meff2]:https://user-images.githubusercontent.com/12690315/40716995-ca87665e-6445-11e8-8233-ec2e21fefd6b.png
+[meff3]:https://user-images.githubusercontent.com/12690315/40716996-cab1fd7e-6445-11e8-9753-962d23991d86.png
+
+
+
+<br><br><br><br>
+## Demo
+
+[WebGL Demo](http://mob-sakai.github.io/UIEffect)
+
+
+
+
+<br><br><br><br>
+## Installation
+
+#### Requirement
+
+* Unity 2017.1 or later
+* No other SDK are required
+
+#### Using OpenUPM (for Unity 2018.3 or later)
+
+This package is available on [OpenUPM](https://openupm.com).
+You can install it via [openupm-cli](https://github.com/openupm/openupm-cli).
+```
+openupm add com.coffee.ui-effect
+```
+
+#### Using Git (for Unity 2018.3 or later)
+
+Find the manifest.json file in the Packages folder of your project and edit it to look like this:
+```js
+{
+ "dependencies": {
+ "com.coffee.ui-effect": "https://github.com/mob-sakai/UIEffect.git",
+ ...
+ },
+}
+```
+
+To update the package, change suffix `#{version}` to the target version.
+
+* e.g. `"com.coffee.ui-effect": "https://github.com/mob-sakai/UIEffect.git#4.0.0",`
+
+Or, use [UpmGitExtension](https://github.com/mob-sakai/UpmGitExtension) to install and update the package.
+
+#### For Unity 2018.2 or earlier
+
+1. Download a source code zip file from [Releases](https://github.com/mob-sakai/UIEffect/releases) page
+2. Extract it
+3. Import it into the following directory in your Unity project
+ - `Packages` (It works as an embedded package. For Unity 2018.1 or later)
+ - `Assets` (Legacy way. For Unity 2017.1 or later)
+
+
+
+<br><br><br><br>
+## How to play demo
+
+- For Unity 2019.1 or later
+ - Open `Package Manager` window and select `UI Effect` package in package list and click `Demo > Import in project` button
+- For Unity 2018.4 or earlier
+ - Click `Assets/Samples/UIEffect/Import Demo` from menu
+
+The assets will be imported into `Assets/Samples/UI Effect/{version}/Demo`.
+Open `
+
+
+
+<br><br><br><br>
+## Usage
+
+1. Add any effect component to UI element (Image, RawImage, Text, etc...) from `Add Component` in inspector or `Component > UI > UIEffect > ...` menu.
+![](https://user-images.githubusercontent.com/12690315/78853708-811c9200-7a5a-11ea-9826-0606046525b6.png)
+2. Adjust the parameters of the effect as you like, in inspector.
+![](https://user-images.githubusercontent.com/12690315/38594668-636dd3ac-3d82-11e8-9951-820964a6a95f.gif)
+3. You can add or modify effects from the script.
+```cs
+var uieffect = gameObject.AddComponent<UIEffect>();
+uieffect.effectMode = EffectMode.Grayscale;
+uieffect.effectFactor = 0.85f;
+uieffect.colorMode = ColorMode.Add;
+uieffect.effectColor = Color.white;
+uieffect.colorFactor = 0.1f;
+uieffect.blurMode = BlurMode.FastBlur;
+uieffect.blurFactor = 1;
+```
+![](https://user-images.githubusercontent.com/12690315/78853467-e4f28b00-7a59-11ea-82fa-3235aa95e993.png)
+
+4. Enjoy!
+
+
+
+<br><br><br><br>
+## Example of using
+
+UIEffect can easily be used in a variety of cases in the game.
+
+| Case | Description | Screenshot |
+| -- | -- | -- |
+| Lock/unlock contents | Use UIEffect to apply grayscale.<br>Indicate to user that the content is unavailable. | ![][ex1] |
+| Silhouette | Use UIEffect for filling color. | ![][ex2] |
+| Soft shadow/<br>Outer glow | Use UIEffect and UIShadow to blur the shadow. | ![][ex3] |
+| Colored shadow | Use UIEffect and UIShadow to fill shadow with color. | ![][ex4] |
+| Blurred dynamic font | Use UIEffect to blur text.<br>To blur dynamic font cleanly, enable `Advanced Blur` option. | ![][ex5] |
+| Text with outline & shadow | Use two UIShadows to add outline and shadow.<br>There is less overdraw than default Outline/Shadow. | ![][ex6] |
+| Shining button | Use UIShiny for shining button.<br>Indicate to user that you can press the button. | ![][ex7] |
+| Screen transition | Use UITransitionEffect to transition the screen with any transition texture. | ![][ex8] |
+
+[ex1]:https://user-images.githubusercontent.com/12690315/46563469-aba8fe80-c93c-11e8-850f-949f6f8da742.png
+[ex2]:https://user-images.githubusercontent.com/12690315/46563576-3db10700-c93d-11e8-960e-4336ff3ce481.png
+[ex3]:https://user-images.githubusercontent.com/12690315/46566001-452edb00-c952-11e8-9cc4-6098a9eb67f3.png
+[ex4]:https://user-images.githubusercontent.com/12690315/46566000-452edb00-c952-11e8-8d20-6ccc3fa92ae4.png
+[ex5]:https://user-images.githubusercontent.com/12690315/46566002-45c77180-c952-11e8-87cb-4d915e0614be.png
+[ex6]:https://user-images.githubusercontent.com/12690315/46566003-45c77180-c952-11e8-9b47-7bf563ffbaa7.png
+[ex7]:https://user-images.githubusercontent.com/12690315/46563539-fb87c580-c93c-11e8-8c08-0f21872c47d4.gif
+[ex8]:https://user-images.githubusercontent.com/12690315/46565182-dfd5ec80-c947-11e8-834f-a2ef67ad0d95.gif
+
+
+
+<br><br><br><br>
+## License
+
+* MIT
+* © UTJ/UCL
+
+
+
+<br><br><br><br>
+## Support
+
+This is an open-source project that I am developing in my free time.
+If you like it, you can support me.
+By supporting, you let me spend more time working on better tools that you can use for free. :)
+
+[![become_a_patron_on_patreon](https://user-images.githubusercontent.com/12690315/50731629-3b18b480-11ad-11e9-8fad-4b13f27969c1.png)](https://www.patreon.com/join/2343451?)
+[![become_a_sponsor_on_github](https://user-images.githubusercontent.com/12690315/66942881-03686280-f085-11e9-9586-fc0b6011029f.png)](https://github.com/users/mob-sakai/sponsorship)
+
+
+
+## Author
+
+[mob-sakai](https://github.com/mob-sakai)
+[![](https://img.shields.io/twitter/follow/mob_sakai.svg?label=Follow&style=social)](https://twitter.com/intent/follow?screen_name=mob_sakai)
+
+
+
+## See Also
+
+* GitHub page : https://github.com/mob-sakai/UIEffect
+* Releases : https://github.com/mob-sakai/UIEffect/releases
+* Issue tracker : https://github.com/mob-sakai/UIEffect/issues
+* Change log : https://github.com/mob-sakai/UIEffect/blob/upm/CHANGELOG.md