blob: 6d54a55839a999e01feacfa68b3215d1d527cb54 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
|
using UnityEditor;
using UnityEditorInternal;
using UnityEngine;
using System.Linq;
namespace Coffee.UIEffects.Editors
{
/// <summary>
/// UIEffect editor.
/// </summary>
[CustomEditor(typeof(UIHsvModifier))]
[CanEditMultipleObjects]
public class UIHsvModifierEditor : Editor
{
SerializedProperty _spTargetColor;
SerializedProperty _spRange;
SerializedProperty _spHue;
SerializedProperty _spSaturation;
SerializedProperty _spValue;
/// <summary>
/// This function is called when the object becomes enabled and active.
/// </summary>
protected void OnEnable()
{
_spTargetColor = serializedObject.FindProperty("m_TargetColor");
_spRange = serializedObject.FindProperty("m_Range");
_spHue = serializedObject.FindProperty("m_Hue");
_spSaturation = serializedObject.FindProperty("m_Saturation");
_spValue = serializedObject.FindProperty("m_Value");
}
/// <summary>
/// Implement this function to make a custom inspector.
/// </summary>
public override void OnInspectorGUI()
{
serializedObject.Update();
//================
// Effect setting.
//================
EditorGUILayout.PropertyField(_spTargetColor);
EditorGUILayout.PropertyField(_spRange);
EditorGUILayout.PropertyField(_spHue);
EditorGUILayout.PropertyField(_spSaturation);
EditorGUILayout.PropertyField(_spValue);
serializedObject.ApplyModifiedProperties();
}
}
}
|