diff options
author | chai <chaifix@163.com> | 2021-05-08 23:15:13 +0800 |
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committer | chai <chaifix@163.com> | 2021-05-08 23:15:13 +0800 |
commit | d07e14add74e017b52ab2371efeea1aa4ea10ced (patch) | |
tree | efd07869326e4c428f5bfe43fad0c2583d32a401 /Assets/UI_Extension/Scripts/Utilities |
+init
Diffstat (limited to 'Assets/UI_Extension/Scripts/Utilities')
4 files changed, 95 insertions, 0 deletions
diff --git a/Assets/UI_Extension/Scripts/Utilities/ListPool.cs b/Assets/UI_Extension/Scripts/Utilities/ListPool.cs new file mode 100644 index 0000000..774d55c --- /dev/null +++ b/Assets/UI_Extension/Scripts/Utilities/ListPool.cs @@ -0,0 +1,23 @@ +using System; +using System.Collections.Generic; +using UnityEngine; + +namespace UIExt +{ + + internal static class ListPool<T> + { + // Object pool to avoid allocations. + private static readonly ObjectPool<List<T>> s_ListPool = new ObjectPool<List<T>>(null, l => l.Clear()); + + public static List<T> Get() + { + return s_ListPool.Get(); + } + + public static void Release(List<T> toRelease) + { + s_ListPool.Release(toRelease); + } + } +} diff --git a/Assets/UI_Extension/Scripts/Utilities/ListPool.cs.meta b/Assets/UI_Extension/Scripts/Utilities/ListPool.cs.meta new file mode 100644 index 0000000..9f8bf39 --- /dev/null +++ b/Assets/UI_Extension/Scripts/Utilities/ListPool.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c0ddf6384711d3e4489db520510ac43a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/UI_Extension/Scripts/Utilities/ObjectPool.cs b/Assets/UI_Extension/Scripts/Utilities/ObjectPool.cs new file mode 100644 index 0000000..f1db3ec --- /dev/null +++ b/Assets/UI_Extension/Scripts/Utilities/ObjectPool.cs @@ -0,0 +1,50 @@ +using System.Collections.Generic; +using UnityEngine.Events;
+using UnityEngine; + +namespace UIExt +{ + + internal class ObjectPool<T> where T : new() + { + private readonly Stack<T> m_Stack = new Stack<T>(); + private readonly UnityAction<T> m_ActionOnGet; + private readonly UnityAction<T> m_ActionOnRelease; + + public int countAll { get; private set; } + public int countActive { get { return countAll - countInactive; } } + public int countInactive { get { return m_Stack.Count; } } + + public ObjectPool(UnityAction<T> actionOnGet, UnityAction<T> actionOnRelease) + { + m_ActionOnGet = actionOnGet; + m_ActionOnRelease = actionOnRelease; + } + + public T Get() + { + T element; + if (m_Stack.Count == 0) + { + element = new T(); + countAll++; + } + else + { + element = m_Stack.Pop(); + } + if (m_ActionOnGet != null) + m_ActionOnGet(element); + return element; + } + + public void Release(T element) + { + if (m_Stack.Count > 0 && ReferenceEquals(m_Stack.Peek(), element)) + Debug.LogError("Internal error. Trying to destroy object that is already released to pool."); + if (m_ActionOnRelease != null) + m_ActionOnRelease(element); + m_Stack.Push(element); + } + } +} diff --git a/Assets/UI_Extension/Scripts/Utilities/ObjectPool.cs.meta b/Assets/UI_Extension/Scripts/Utilities/ObjectPool.cs.meta new file mode 100644 index 0000000..5fe9f8d --- /dev/null +++ b/Assets/UI_Extension/Scripts/Utilities/ObjectPool.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 75cc36573df9c1a4fa34a095a99d7eeb +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: |