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path: root/Assets/UI_Extension/Scripts/Animation/Tween/Editor/TweenAnimationInspector.cs
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;

namespace TweenAnimation
{
    [CustomEditor(typeof(TweenAnimation), false)]
    public partial class TweenAnimationInspector : Editor
    {
        private TweenModuleGUIStyles styles
        {
            get
            {
                return TweenModuleGUIStyles.Get();
            }
        }

        public void Awake()
        {
        }

        public override void OnInspectorGUI()
        {
            TweenAnimation tween = target as TweenAnimation;

            GUILayout.Label("content", styles.editableLabel);
            GUILayout.Label("content", styles.editableLabel);
        }

    }
}