diff options
author | chai <215380520@qq.com> | 2024-06-03 10:15:45 +0800 |
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committer | chai <215380520@qq.com> | 2024-06-03 10:15:45 +0800 |
commit | acea7b2e728787a0d83bbf83c8c1f042d2c32e7e (patch) | |
tree | 0bfec05c1ca2d71be2c337bcd110a0421f19318b /Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapAnimatedLayerModelBuilder.cs | |
parent | 88febcb02bf127d961c6471d9e846c0e1315f5c3 (diff) |
+ plugins project
Diffstat (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapAnimatedLayerModelBuilder.cs')
-rw-r--r-- | Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapAnimatedLayerModelBuilder.cs | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapAnimatedLayerModelBuilder.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapAnimatedLayerModelBuilder.cs new file mode 100644 index 0000000..7afcc21 --- /dev/null +++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapAnimatedLayerModelBuilder.cs @@ -0,0 +1,28 @@ +using System.Collections.Generic; +using Microsoft.Xna.Framework.Graphics; + +namespace MonoGame.Extended.Tiled.Renderers +{ + public class TiledMapAnimatedLayerModelBuilder : TiledMapLayerModelBuilder<TiledMapAnimatedLayerModel> + { + public TiledMapAnimatedLayerModelBuilder() + { + AnimatedTilesetTiles = new List<TiledMapTilesetAnimatedTile>(); + AnimatedTilesetFlipFlags = new List<TiledMapTileFlipFlags>(); + } + + public List<TiledMapTilesetAnimatedTile> AnimatedTilesetTiles { get; } + public List<TiledMapTileFlipFlags> AnimatedTilesetFlipFlags { get; } + + protected override void ClearBuffers() + { + AnimatedTilesetTiles.Clear(); + AnimatedTilesetFlipFlags.Clear(); + } + + protected override TiledMapAnimatedLayerModel CreateModel(GraphicsDevice graphicsDevice, Texture2D texture) + { + return new TiledMapAnimatedLayerModel(graphicsDevice, texture, Vertices.ToArray(), Indices.ToArray(), AnimatedTilesetTiles.ToArray(), AnimatedTilesetFlipFlags.ToArray()); + } + } +} |