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path: root/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/SpriteFactory/SpriteFactoryContentImporter.cs
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using Microsoft.Xna.Framework.Content.Pipeline;
using MonoGame.Extended.Content.Pipeline.Json;

namespace MonoGame.Extended.Content.Pipeline.SpriteFactory
{
    [ContentImporter(".sf", DefaultProcessor = nameof(SpriteFactoryContentProcessor), DisplayName = "Sprite Factory Importer - MonoGame.Extended")]
    public class SpriteFactoryContentImporter : JsonContentImporter
    {
    }
}